Hier mal ein Enginesmoke u. die Bemerkungen zu Größe, Dichte, Länge, Farbe. Ich habe die Datei "FX-EngineSmoke-200.fx" wegen der Länge genannt.
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[Library Effect]
Lifetime=5
Version=2.00
[Emitter.0]
Lifetime=0.00, 0.00
Delay=0.00, 0.00
Bounce=0.00
Rate=60.00, 65.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=-200.00, -200.00 //Rauchfahne nach hinten, foot
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
[Particle.0]
Lifetime=1.30, 2.00
Type=19
X Scale=1.20, 1.30
Y Scale=1.20, 1.30
Z Scale=0.00, 0.00
X Scale Rate=2.50, 2.80
Y Scale Rate=2.50, 2.80
Z Scale Rate=0.00, 0.00
Drag=0.0, 0.0
Color Rate=0.55, 0.75
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.55, 0.90
Rotation=-120.00, 120.00
Shade=1
Face=1, 1, 1
[ParticleAttributes.0]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.020
//RGB-Farben-rot--gruen--blau--Transparenz
Color Start= 95, 75, 75, 12
Color End= 95, 75, 75, 0
Jitter Distance=0.00
Jitter Time=0.00
TempK=107.25
TempRate=0.14
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=3.80 // max. Ausdehnung, foot
Y Scale Goal=3.80
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
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Im FS9 muß man die Höhe im FX einstellen.
_______________________________________________________________________
[Library Effect]
Lifetime=5
Version=2.00
[Emitter.0]
Lifetime=0.00, 0.00
Delay=0.00, 0.00
Bounce=0.00
Rate=60.00, 65.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=-99.00, -99.00 // nach hinten
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=-0.65,-0.65 //-------- y Offset= y in foot /3,25 Höhe zum Model (geht im FS9 nicht in der Aircraft.cfg)
Z Offset=0.00, 0.00
[Particle.0]
Lifetime=1.00, 1.00
Type=19
X Scale=1.00, 1.00
Y Scale=1.00, 1.00
Z Scale=0.00, 0.00
X Scale Rate=1.00, 1.00
Y Scale Rate=1.00, 1.00
Z Scale Rate=0.00, 0.00
Drag=0.0, 0.0
Color Rate=0.55, 0.75
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.55, 0.90
Rotation=-120.00, 120.00
Shade=1
Face=1, 1, 1
[ParticleAttributes.0]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.020
Color Start=95, 75, 75, 10
Color End=95, 75, 75, 0
Jitter Distance=0.00
Jitter Time=0.00
TempK=107.25
TempRate=0.14
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=1.0
Y Scale Goal=1.0
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von »rolfuwe« (14. April 2009, 17:20)