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Die Frage, die sich mir jetzt stellt, da ich momentan mit einem Cyborg V1 von Saitek durch die Beete rühre, was wäre nen adäquater Joystick für den Anfang?
Dann noch die Frage, wie bekommt man am schnellsten die Bodenziele aufgeschaltet?
Gibt es irgendwelche Tips für die Mi8 und Huey wenn man keine Pedale hat, wie man die Dinger am besten in die Luft bekommt?
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »hasegawa« (7. Januar 2014, 09:51)
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From March 26th to March 31st, Eagle Dynamics will have discounts up to 60% off the following DCS products:
DCS: P-51D Mustang. $39.99 now $15.99 (60% off)
DCS: UH-1H Huey. $49.99 now $19.99 (60% off)
DCS: Flaming Cliffs 3. $49.99 now $19.99 (60% off)
DCS: A-10C Warthog. $39.99 now $27.99 (30% off)
DCS: Black Shark 2. $39.99 now $27.99 (30% off)
DCS: Black Shark 2 Upgrade. $29.99 now $20.99(30% off)
DCS: Mi-8MTV2 Magnificent Eight, Pre-Purchase Beta. $49.99 now $39.99 (20% off)
DCS: Combined Arms. $29.99 now $23.99 (20% off)
A-10A: DCS Flaming Cliffs. $14.99 now $11.99 (20% off)
Su-25: DCS Flaming Cliffs. $14.99 now $11.99 (20% off)
http://www.digitalcombatsimulator.com/en/shop/
Note: As these are products on sale, purchases during this sale will not be applied to the DCS Customer Bonus System.
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DCS World
• Added Su-25T 6 DOF cockpit.
• Added initial Oculus Rift support, this does not include front end GUI yet.
• AGM-114L/K: Increased speed to about 1.4M.
• TACAN added to Lochini International (25X; TBS).
• Corrected detection ranges of ground target by aircraft sensors. This can determine spotting of enemy ground units when Fog of War mode is enabled.
• MQ-1 Predator: The radar has been removed.
• Corrected wingtips vortex position for flyable aircraft.
• Corrected HE warheads for unguided rockets.
• SAM Hawk: Decreased altitude detection range from 25 to 22 km. Increased missile battery control time from 60 to 80 seconds.
• SAM SA-11 Buk. Increased max speed from 3.2 to 3.4M.
• MPQ-53 and SA-10 SR radars: Decreased minimum RCS detection level of target from 0.15 to 0.04 sq.m.
• Fixed client crash when attempting to add task 'Fire At Point' for a dynamically created group.
• Su-25T: SPO-15 sound is now muted when electric power is OFF.
• "LockOn" label has been deleted from FC3 module description in Main Menu.
• User images in Kneeboard will no longer disappear after window switching.
• ME: Fixed toolbar becoming inactive in some conditions.
• ME: Corrected location of the buttons in mission goals window.
• Added internal cargo trigger.
• Reworked chaff and flare rejecting logic for AA and SAM missiles.
DCS Mi-8MTV2 Magnificent Eight
• Corrected campaign and single missions.
• Emergency jettison switches are now wired correctly.
• Fixed swapped buttons on the UV-26.
• Hardpoint racks and additional armor can now be disabled.
DCS: UH-1H Huey
• ADF AN/ARN-83: Audio signal can now be heard in all modes.
• Fixed animation of control lamp on flare dispenser control panel.
• Fixed side M134 bracket arms clipping with side doors.
• Added 3D model for wipers motor in cockpit.
• Barrel block of M134 minigun now rotates in correct direction.
• Pilot and co-pilot sights are now removed from the "civilian" variant.
• Added additional armor option to the ME.
• Fixed blurred texture of the tail rotor when damaged.
DCS: Flaming Cliffs 3
• Added F-15C Advanced Flight Model (AFM)
• Added Su-33 6DOF cockpit.
• Su-25: SPO-15 sound is now muted when electric power is OFF.
• A-10A: "Minimum Speed" sound is no longer heard during repairs.
• MiG-29: EOS has had its detection range reduced to realistic performance levels.
DCS: P-51D Mustang
• Left smoke generator will no longer be present when user added to loadout through in-game menu {LAlt + '}.
• Decreased count of tracers in the guns.
DCS: Ka-50 Black Shark 2
• Corrected gun shell cases appearance point.
DCS: Combined Arms
• Corrected color of bullet tracers for 23 and 30mm SPAAG and 2A42.
• Added SAM unit acquisition/search radar display.
• Added ability to control naval units from the Command Map.
• Laser ranging and automatic barrel elevation for tanks.
• Increase destructiveness of 155mm artillery round.
• Control of air units now possible for clients in multiplayer.
Zitat
2014 is already shaping up to be a very exciting year for DCS with some great developments:
1 - The impending release of DCS version 1.2.8. You can read the preliminary change log at the end of this letter.
2 - We are making great progress on implementing our new graphics engine into DCS version 1.3.0 later this year. The new engine brings several important improvements, notably: improved visual qualities, DX11 effects, improved performance, and the ability to support multiple maps including the long-awaited Nevada Test and Training Range (NTTR) map!
3 - While we continue to update several of our existing aircraft like the F-15C, Su-27, Su-33 and MiG-29, the team is also hard at work on new aircraft including the Fw-190 and F/A-18C Hornet.
4 - Our third party partners have also been very busy! 2014 will see the release of several new third party aircraft including the BAE Hawk, MiG-21Bis and F-86F Saber.
5 - In additional to our traditional focus on aircraft, we are also gradually expanding and improving the ground combat component of DCS World. Not only does this include continued improvements and additions to Combined Arms, but also work towards our first DCS level armor vehicle simulation.
Exciting times!
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The below is provided to explain the various fidelity levels of flight dynamics and cockpit systems modeling available in our various DCS aircraft simulation products. We provide this to you to help better understand what your are purchasing:
Standard Flight Model (SFM). This has not changed and defines a more data-driven means of achieving flight dynamics, in conjunction with some scripting. SFM was used in the Lock On series and is still used in the Flaming Cliffs 3 Su-33 and MiG-29. However, we do plan to update these at a later time.
Advanced Flight Model (AFM) and AFM+. An AFM uses multiple points of force application and calculation on the relevant flight surfaces. This simulates edge of envelope conditions well and avoids scripted behaviors as used in an SFM. This system also partially implements the aircraft's flight augmentation systems. DCS aircraft that use AFM includes the Su-25T. A further evolution of the AFM is what we term the AFM+ and this uses the same calculations as AFM but adds limited modeling of the hydraulic and fuel systems. Examples of AFM+ in DCS include the Su-25 and A-10A.
Professional Flight Model (PFM). This is generations beyond an AFM/AFM+ and is based upon:
• Use a wider array of wind tunnel tests CFD methods for aerodynamics parameters calculations.
• A higher level of aircraft construction details for forces calculations. For example: our landing gear model includes individual kinematics of retracting/extending is used to calculate its movement, servo-piston forces, etc. In such cases, we truly use real lengths, arms, etc. This also includes such items as a realistic simulation of airflow along the airframe due to the propeller or helicopter rotor thrust.
• Realistic simulation of Flight Control, CAS and Autopilot systems.
• Realistic simulation of Hydraulics, Fuel, Electrical, Engine and other systems influence flight characteristics.
• Unprecedented access to test data packs.
This is combined with much more detailed and accurate accounting of the physical forces on the aircraft and airfoils. DCS examples of the PFM include the A-10C, Ka-50, P-51D, UH-1H, Mi-8MTV2, F-15C and Su-27 (in development) for DCS Flaming Cliffs, and the Fw190-D9 (in development).
External Flight Model (EFM). Used by our partner developers, the EFM uses only a part of PFM - rigid body physics and contact model. What forces and moments are applied to this rigid body from aerodynamics and any other sources except the contact forces is up to EFM developer.
Standard Systems Modeling (SSM). A DCS module using SSM is characterized as including just the most essential cockpit systems and using keyboard and joystick commands only to interact with the cockpit. Examples of SSM in DCS include all of the Flaming Cliffs 3 aircraft.
Advanced Systems Modeling (ASM). An ASM enabled aircraft goes into great depth to model the intricacies of the various cockpit systems, to include functionality for almost all the buttons, switches, dials, etc. A key element of an ASM cockpit is the ability to interact with it using your mouse. ASM DCS examples include the A-10C, Ka-50, P-51D, UH-1H and Mi-8MTV2.
In the coming weeks, we will be updating our store pages to use these product definitions.
Zitat
DCS 1.2.8.27203 Change Log
DCS World
Added FREE TF-51D for DCS World! This is the P-51D with the weapons, radios and rear tank removed with a jump seat added in the back. This does not include dual controls.
Added Su-25T 6 DOF cockpit.
Added initial Oculus Rift support, this does not include front end GUI yet.
AGM-114L/K: Increased speed to about 1.4M.
TACAN added to Lochini International (25X; TBS).
Corrected detection ranges of ground target by aircraft sensors. This can determine spotting of enemy ground units when Fog of War mode is enabled.
MQ-1 Predator: The radar has been removed.
Corrected wingtips vortex position for flyable aircraft.
Corrected HE warheads for unguided rockets.
SAM Hawk: Decreased altitude detection range from 25 to 22 km. Increased missile battery control time from 60 to 80 seconds.
SAM SA-11 Buk. Increased max speed from 3.2 to 3.4M.
MPQ-53 and SA-10 SR radars: Decreased minimum RCS detection level of target from 0.15 to 0.04 sq.m.
Fixed client crash when attempting to add task 'Fire At Point' for a dynamically created group.
Su-25T: SPO-15 sound is now muted when electric power is OFF.
"LockOn" label has been deleted from FC3 module description in Main Menu.
User images in Kneeboard will no longer disappear after window switching.
ME: Fixed toolbar becoming inactive in some conditions.
ME: Corrected location of the buttons in mission goals window.
Added internal cargo trigger.
Reworked chaff and flare rejecting logic for AA and SAM missiles.
Improvements to the multiplayer scoring system.
Fixed Command Start not functioning for AI aircraft.
GUI Error, when you try to Record video is fixed.
Fixed flashing icons on F10 map.
Aircraft can be activated from the Command Bar if selected Uncontrolled mode.
Fixed setLandObject - now sets ID for all objects.
Fixed several issues in the input system.
Radio for ground units now works.
Fixed crash if allocation was made in third party code.
AI aircraft. Pinpoint strike. Fixed attack of map objects.
AI planes will no longer land on occupied runways.
Corrected Tu-22M3 model bugs.
Fixed saving of failures during the mission for clients.
IR missiles. The lock range increased.
AI aircrafts: The killed pilot will not disappear from the cockpit.
The uncontrolled aircraft on the ramp will not ejecting the nonexistent pilot after taking damage.
FFB function with ALT-TAB corrected.
DCS Mi-8MTV2 Magnificent Eight
Corrected campaign and single missions.
Emergency jettison switches are now wired correctly.
Fixed swapped buttons on the UV-26.
Hardpoint racks and additional armor can now be disabled.
Full function ADF (MV) ARK-9, ADF (UHF) ARK-UD.
Added instruments: magnetic compass, G-metr, outdoor thermometer.
External electric power supply bugfix.
Blade of main rotor gone off when runway start from a ship is fixed.
Taxi light switch command added (‘RCtrl + L’ by default).
Fixed right landing light.
Additional equipment weight will be accounted in total weight.
Fixed incorrect track replay with pedal trimmer.
Landing lights retract and rotate using key commands.
Fixed crash in en_SpringMi8-12.miz of campaign.
Fixed automatic rectifier engaging.
Fix TV3-117 engine start failure (after engine cut-off, and then again engine starting)
Impact of a surface to the helicopter wheels is corrected.
DCS: UH-1H Huey
ADF AN/ARN-83: Audio signal can now be heard in all modes.
Fixed animation of control lamp on flare dispenser control panel.
Fixed side M134 bracket arms clipping with side doors.
Added 3D model for wipers motor in cockpit.
Barrel block of M134 minigun now rotates in correct direction.
Pilot and co-pilot sights are now removed from the "civilian" variant.
Added additional armor option to the ME.
Fixed blurred texture of the tail rotor when damaged.
Added Sling Load mission capabilities
Update DCS UH-1H Flight Manual_EN
Cargo camera can be enabled after cargo hooking.
Cargo rope disappear Bounding box edited.
Helicopter will not destroy tank after colliding with it.
“Beta” label removed in the Main menu for UH-1H.
Removed gunsight reticle in civilian variant.
3D. Fixed gaps in cockpit model.
3D. Windows glass shape edited.
DCS: Flaming Cliffs 3
Added F-15C Advanced Flight Model (AFM)
Added Su-33 6DOF cockpit.
Su-25: SPO-15 sound is now muted when electric power is OFF.
A-10A: "Minimum Speed" sound is no longer heard during repairs.
MiG-29: EOS has had its detection range reduced to realistic performance levels.
Russian fighters. The angular size of HUD indication was reduced to real volumes.
A-10A: Bombs fall with undershoot in CCRP mode is fixed.
Su-33. Mirrors will have an image reflection.
Russian fighters. BVR. Corrected range of target marks on the HUD.
Fixed issue with Su-33 take-off from carrier.
Su-25. The plate of airbases list in the cockpit are corrected.
Su-25. Missed cockpit textures behind the right shoulder was added.
Su-25. The gaps in the gunsight are removed.
Su-27/33, MiG-29. HUD. Glideslope error ring and director ring are placed correctly now.
DCS: P-51D Mustang
Left smoke generator will no longer be present when user added to loadout through in-game menu {LAlt + '}.
Decreased count of tracers in the guns.
DCS: Ka-50 Black Shark 2
Corrected gun shell cases appearance point.
DCS: Combined Arms
Corrected color of bullet tracers for 23 and 30mm SPAAG and 2A42.
Added SAM unit acquisition/search radar display.
Manpads controlled by players.
Added ability to control naval units from the Command Map.
Laser ranging and automatic barrel elevation for tanks.
Increase destructiveness of artillery rounds.
Control of air units now possible for clients in multiplayer.
All ground group shoots on one target.
Corrected time reloading for artillery.
New Main Menu theme.
Flyable AC can detect laser ranger emission produced by controllable ground units.
Minimum attack distance for ATGMs has been fixed.
BTR-RD. 9M113 missile model reference corrected.
Corrected infantry descent on helicopters.
3D. Added new model and animation of ATGM 9M113.
The lock and tracking range of SAM radars is increased.
Elevation of missile launchers corrected to prevent sinking missiles after launch.
Added Command Panel for tactical commander to the F7 View.
Command bar. After target designation the aircraft will attack units if even they are moving.
Aircraft can be activated from Command Bar in Uncontrolled mode.
Fixed options “Computer firing solution”.
Helicopters can easily destroy heavy tanks colliding with them is fixed.
Zitat
Eagle Dynamics is pleased to announce its Summer Sale for 2014 with discounts up to 60% off. The sale will last from 5 to 18 June 2014.
Eagle Dynamics e-shop: http://www.digitalcombatsimulator.com/en/shop/
DCS: P-51D Mustang. $39.99 now $15.99 (60% off)
DCS: Flaming Cliffs 3. $49.99 now $19.99 (60% off)
DCS: A-10C Warthog. $39.99 now $15.99 (60% off)
DCS: Black Shark 2. $39.99 now $15.99 (60% off)
DCS: Black Shark 2 Upgrade (not compatible on Steam). $29.99 now $11.99 (60% off)
DCS: Combined Arms. $39.99 now $15.99 (60% off)
DCS: UH-1H Huey. $49.99 now $29.99 (40% off)
DCS: Mi-8MTV2 Magnificent Eight, Pre-Purchase Beta. $49.99 now $34.99 (30% off)
A-10A: DCS Flaming Cliffs. $14.99 now $8.99 (40% off)
Su-25: DCS Flaming Cliffs. $14.99 now $8.99 (40% off)
F-15C: DCS Flaming Cliffs. $24.99 now $19.99 (20% off)
Note: As these are products on sale, purchases during this sale will not be applied to the DCS Customer Bonus System.
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »xxJohnxx« (5. Juni 2014, 07:25)
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DCS FLASH SALE NOW!
FLASH MESSAGE AS FOLLOWS: up to %70 for all the DCS store now! Only 12 hours to end of Summer Sale!
http://www.digitalcombatsimulator.com/en/shop/
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Please note that version 1.2.9 was created simply to launch DCS: F-86F Sabre and DCS: Fw 190 D-9 Dora. We also hope to see some new third party projects released in 1.2.9. As such, this version is NOT intended as bug fixing version... that will be for DCS World 2.0.0.
Items:
• DCS: F-86F Sabre release
• New MiG-15bis AI aircraft
• Oculus DK2 support
• Fixed label visibility for external view saved being carried over from previous multiplayer sessions
• Logitech G940 joystick trimming repaired
• Added additional radio frequencies to each airfield to support F-86F and Fw 190 D-9 radios
• Corrected rear gun aiming for the Tu-22M3
• Corrected A-10A HUD jittering when firing the gun
• Corrected mission 8 of the Ka-50 Deployment Campaign
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »xxJohnxx« (25. Juli 2014, 17:23)
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »xxJohnxx« (14. August 2014, 17:03)
Zitat
DCS: F-86F Sabre: $49.99 auf $14.99 (70% günstiger)
DCS: Fw 190 D-9 Dora: $49.99 auf $14.99 (70% günstiger)
DCS: UH-1H Huey: $49.99 auf $14.99 (70% günstiger)
DCS: Mi-8MTV2 Magnificent Eight: 49.99 auf $14.99 (70% günstiger)
DCS: Flaming Cliffs 3: $39.99 auf $11.99 (70% günstiger)
DCS: A-10C Warthog: $39.99 auf $11.99 (70% günstiger)
DCS: Black Shark 2: $39.99 auf $11.99 (70% günstiger)
DCS: P-51D Mustang: $29.99 auf $8.99 (70% günstiger)
DCS: Combined Arms: $19.99 auf $5.99 (70% günstiger)
F-15C for DCS World: $9.99 auf $2.99 (70% günstiger)
A-10A for DCS World: $9.99 auf $2.99 (70% günstiger)
Su-25 for DCS World: $9.99 auf $2.99 (70% günstiger)
DCS: MiG-21Bis: $49.99 auf $44.99 (10% günstiger)
Forensoftware: Burning Board® 3.0.24, entwickelt von WoltLab® GmbH