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    • Would you like fries with that sir?🤣   I don't quite understand why you need parameters that are already displayed on the instrument panel repeated at the top of the screen, perhaps you could explain? Oddly another new user posted a similar request for wanting the msfs pseudo hud instruments displayed in cockpit view, another weird request for duplication of information  🤨   In all seriousness there is very little point at all coming to an MSFS forum channel just to state you no longer use it because it doesnt do something you want. I suppose it prompted some discussion on why people's preferred game though so perhaps not an entirely useless post.   Have you tried X Plane 12?, it is very good 🤖
    • Continuing our USA Historic Airfields Series, in this video we visit Idaho Falls, Wendover, Bryce Canyon & Grand Canyon airfields in MSFS, & see which of their airfield structures are included on the National Register of Historic Places. We also take the opportunity, flying the Beechcraft Bonanza, to check-out nearby sights such as: Yellowstone National Park (NP); Teton NP; the desert around Wendover; Bryce Canyon NP; & Grand Canyon NP. At the end of the video there is some real footage of the Grand Canyon Skywalk. Hope you enjoy. Cheers.    
    • In FS9 you have to edit xml code and load airport from xml code.
    • I personally skipped FSX, P3D, X-Plane 12 (which in my mind definitely looks good), MSFS, FS2020 and will also pass on FS2024 as they all don't run on my oldschool Laptop from 1990.  I remain with my alltime Favorite Sim FS2004. Which allways runs without any issues. Also I've invested too much money and time and effort into my FS2004  that i don't see any sence in spending even more money in upgrading to another Monster Machine Computer and Sims and Addons... as long as my FS2004 runs flawlessly and sometimes even looks better than FSX ever did (reference: FS2004 Random Shot Thread) I don't see any sense in Upgrading So I'll probably remain with FS9 the next 20 Years... as it's a Sim that proved to be timeless, reliable and will probably never really die out.. - at least not for veterans like me. 
    • So much misinformation and misunderstanding about MSFS 2020. Multi-monitor support has been with us for over a year, more like a year and a half. ATC in FSX/P3D has always been buggy, the only thing that changed with ATC is Azure voices, this was a process where Dovetail Games ported FSX code to 64 bit.  They wanted to implement more immersive AI type systems but the tech wasn't there years ago.  Asobo inherited all the work DTG had done.  I wrote a lot of game design documents and also the designs for DTG's ATC wishlist.  Now we have Say Intentions that has just come out and Beyond ATC which allow for speaking like a human and it will respond back.   Someone mentioned not being able to raise the seat height?  That's been possible since day one. It's arrow keys to move around and some require the shift key while others the alt key to pan etc.  By default to raise the seat up and down it's the up and down arrows.  You can also hit space and it will automatically lift you up higher AND you can set your default seat height view in the options settings, you can even measure yourself from the seat to eye level in real life and make all aircraft match your own height for viewpoint if you want to be that nerdy, which I am...  😛 Others talk about well I fly airliners etc so I don't need real imagery because I fly IFR.  Well when you're a real pilot you do look out the window for landmarks and stuff that doesn't exist in FSX or before.  It's a part of a pilot's situational awareness.   MSFS also handles VR native by default, fly inside was great but still presented challenges with VR.  I can't fly in 2D anymore, stepping inside aircraft I actually pilot in my Pimax 5K Super is 100% game changing.  You can look over your shoulder easily while flying the circuit to make sure you're at the right place to do your base turn.  Apart from motion and G forces, it's definitely as real as you can get until the Pimax 12K comes out. Performance wise with computers, if you still have a 15-20 year old computer by all means stick with FSX, but sheesh, you couldn't set aside $100-200 per year the last 10-20 years for an upgrade to hardware? lol. Again it's like every version of FS that has ever been released, it needs new hardware and optimizations to stay within hardware limits to get high FPS and smooth flights.  There's nothing new under the sun there.   Clouds?  Has anyone not flown through GLOBAL cloud coverage with 5 layers of clouds and holes in between them that you have to weave around if you're flying VFR?  Also there's REX Weather and now Active Sky for MSFS.  So just like the FS2002 based cloud system in FSX, there are choices to change those clouds. I uninstalled FSX/P3D a couple of years ago, and while lacking key aircraft I want and have experience with in real life like 727's and 767's (Captain Sim's is out but doesn't have proper gauges for the 767 especially the engines).  Other aircraft like the PA-38-112 or Vans RV-7, Caribou, F-5, F-14 Tomcats, and so much more are already in the sim. Also there's been so many upgrades to MSFS in the last few years, that those who are basing their findings on a few years ago really should dive in to the latest version with all the updates.  You might just fall in love with it the way people did between FS2004 (aka FS9) and FSX.   FSX has had it's day, no PBR textures, low res graphics on aircraft, no photogrammetry cities, no aerial imagery by default (I pulled the plug on UltimateVFR development and seems PC Aviator has basically given up on MegaScenery Earth).  FSX doesn't have procedural approaches like MSFS where it uses proper SIDs and STARs, and you can turn off SIDs/STARs in MSFS have have ATC follow your flight plan. Just to bring light to some of the issues raised in previous posts and sharing what MSFS is in response to those concerns.  MSFS 2024 will basically be FS2020 with upgraded graphics and "Something to Do" which is what FS11 was going to be.  i.e. you drive to the airport, do your pre-flight and fly a career, the code is there in the DTG stuff as well as can be seen in FSW.  It's been designed in game design documents since the initial work on FS11 before MSFT shut down ACES. Regardless, there's exciting days ahead as more and more AI tools add to the capabilities of the simulator platform.
    • Maybe a tad out of the box with this one. DCS on the other hand, with actual weapons you can drop and shoot, that could make for an interesting scenario
    • I'll see your Kayak + Kayaker, and raise you... 😁  
    • Obviously I am approaching this hobby a little different than other people but has anyone ever thought of a zombie mode or post apocalypse mode in FSX?    Flying in such an environment would be challenging of course. The immediate thing I am thinking about is jet fuel availability. But there's another interesting one. In either scenario the municipal power wouldn't be operational. Any landings at night would be without lights. I believe the GPS would still work though?   I don't have the skills to program something like this but I wish I did.
    • American Airlines |  Boeing B767-323(ER) | N377AN |  Düsseldorf Airport, Germany | EDDL / DUS |  American Airlines, Boeing 767-300 leaving Düsseldorf, bound for New York, JFK.   
    • I read this bit to my wife and she burst out laughing!  Very creative!  🙂  
    • What a wonderful Real World backstory to your flight!  And yes, from what I can discover your paint job looks correct as well!  I look forward to many more exciting posts!   Michael
    • Although I sympathise, I don't think it's possible that MSFS caused your hard drive to malfunction. In fact, it sounds like the opposite - your hard drive was on it's way out and MSFS crashing was a symptom.   Perhaps try running Crystaldiskinfo to check it's health.   Good luck!
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